r7 Update
Dungeonpath » Devlog
Hey there!
I guess this update is decent enough to deserve a devlog, so here I am.
It's not a lot but, maybe you want to know what it's all about.
Following are the changes related to r7 alone:
- Reduced cost for teleport pad;
- Increased cost for harvested concoction ingredients;
- Added option to skip introductory dialogues for characters and some events;
- Added Check Status option to Reyna's scene (Menu);
- Revamped title screen;
- Replaced the background image for the introduction scene;
- Minor change to the loading screen;
- Tweaked some waiting times that were too long;
- Fixed fullscreen toggle while in game;
- Fixed a bug related to character selection;
- Fixed the Library choice window;
Below are some previous improvements and fixes that didn't deserve a devlog:
- Enemies will remain dead until the player leaves the floor;
- Reduced cost for staying at the Inn;
- Reduced cost for wishing at the Holy Ground;
- Added tools to the Shop;
- Fixed a bug related to event names;
- Fixed a bug related to teleportation;
- Other minor fixes;
Also improved this store page a bit with new colors and a better banner :b
We're slowly but going.
See ya next time!
Files
dungeonpath-win.zip 331 MB
Version 7 Sep 05, 2023
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Dungeonpath
Brave the heights of the labyrinth tower!
Status | Prototype |
Author | PunyMagus |
Genre | Role Playing |
Tags | 2D, Controller, Dungeon Crawler, Fantasy, Indie, Procedural Generation, RPG Maker, Singleplayer, Turn-based |
More posts
- r11 UpdateOct 30, 2023
- r10 UpdateOct 18, 2023
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